Dungeon Crawler World · Season: Earth
The CrawlSo Far
This is a companion to Dungeon Crawler Carl, the book series by Matt Dinniman, and it has exactly one rule: it only tells you what you have already read. Pick the book you are on in the bar at the top, add a chapter if you are partway through, and everything opens up to exactly that point. What happened on each floor, a stretch at a time. Who everybody is, and when they turn up. The timeline. My achievements, in my own words. Not one chapter further.
Until you pick a book, you get the back cover and nothing else. Here it is.
Seattle, January, three in the morning. A Coast Guard veteran named Carl goes outside in a leather jacket, boxer shorts and his ex-girlfriend's pink Crocs to get her prize-winning Persian, Princess Donut, down from a tree. Ninety seconds later every building on your planet falls down, and everyone inside one is dead. That is not a spoiler. That is the premise.
The Borant Corporation has foreclosed on Earth under Syndicate law, all perfectly legal, and the survivors got a choice: come down into my dungeon, or wait up top for the mining crews. Eighteen floors. Every one of them on a clock. When a clock runs out, that floor collapses with whoever is still standing on it.
Oh, and it is television! Broadcast live, across the galaxy. Ratings buy sponsors, sponsors buy loot, loot buys another floor. Being entertaining is a survival stat. Being boring is a cause of death.
Pick your book above, and I will tell you what you missed.
Floors
Each floor's story opens a stretch at a time, as you read past it. The floor you are on starts open; tap any other to unfold it.